camera
- noun
- /ˈkæmərə/
- Specialized
- As he speaks, in sync, directly to camera. Dolly in to extreme close-up as he speaks.
- camera position
- move the camera
- camera in the scene
So that's how I control the camera and that's the wheels.
- So that's how I control the camera and that's the wheels.
- And very often you'll see the camera change its focal length.
- Is there something to animate, point a camera at demonstrate.
- Well, much like From Software's camera movement and gameplay.
Examples
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Face the camera.
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The software allows users to control the camera angle and position for better 3D visualization.
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So how do we turn this camera back in on the human?
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So let's jump to that camera and get moving on this.
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Bring up the replay on camera 2.
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The psychologist turns to the camera and explains how Sam feels and acts.
Academic text (2011) -
Pat crosses in front of the camera, shaking her head in a negative manner.
Fiction book (1990) -
Much like a young writer with a pencil or a keyboard, young artists use cameras to create visual communications.
Academic text (2008) -
There are two cases in which the in-camera meter would give an incorrect reading.
Academic text (1995) -
And very often you'll see the camera change its focal length.
Synonyms
A picture that shows a place or scene
How things look in a picture that shows which parts are near and which are far
Idioms
Compounds
- Archaic
A dark room or box that shows an upside down picture of the outside through a small hole
- Archaic
A simple camera in the shape of a box with a fixed focus lens and few controls
A camera that lets you see and focus exactly what the lens shows before you take a photo
- Specialized
A telescope with a curved mirror and thin glass plate that takes clear wide pictures of the sky
- Archaic
A device used in old television cameras to change an image into electronic signals
- Specialized
A device that makes pictures showing where sounds come from and how loud they are
How Close
Surface Forms
Etymology
Camera comes from the same 'room' idea, via camera obscura 'dark room' used long ago to make images. In 3D and graphics a camera is the virtual 'eye' or place inside the scene from which you look, so the name fits because it is the spot that shows the view you record or render.