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haptics

haptics

1 7.9
The study and use of touch feedback in devices like phones or game controllers
  • noun
  • /ˈhæptɪks/
  • Specialized
: háptica
  • Haptics, a fairly recent enhancement to virtual reality technology, gives users the touch and feel of simulated objects they interact with, usually through a device like a specialized mouse or a haptic glove.

Five years of promise security updates, great haptics, great speakers.

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Examples

  • Speaking to haptics and rumble, the Steam Deck uses what it calls HD haptics to convey any sense of rumble at all.

  • Modern smartphones often include advanced haptics, providing users with tactile feedback during interactions.

  • So yeah, world class is the chip, the camera and the haptics, and then below average is everything else.

  • So vision, language, haptics, they all come together in the learning and exploration of the world.

  • We can think of it instantly, especially with haptics technology being so slowly growing.

  • Five years of promise security updates, great haptics, great speakers.

  • Haptics can simulate assembling a part (above) to ensure that it is designed for easy construction.

    Academic text (2003)
  • The haptics technology in virtual reality allows users to feel and interact with simulated objects.

  • The game controller's haptics simulate realistic vibrations, making gameplay more immersive.

Surface Forms

haptics singular
haptics plural

Morphology

haptics = haptic (semi-transparent) = haptic + s

Formed from the adjective 'haptic' with a nominalizing '-s' (name of a field/technology); the components are recognizable but the use of '-s' to create a discipline/technology is specialized.

Etymology

Haptics comes from the Greek verb haptein, which means 'to touch', so haptics is about touch and the way devices let you feel things through vibrations or pressure.