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cinematics

cinematics

1 5.3
Short video or animated scene in a game that players cannot control and that shows the story
  • noun
  • /ˌsɪnəˈmætɪks/
  • Jargon
translation icon : cinemáticas
  • As it is, that's one of only two in-game cinematics that players will ever see.

Examples

  • Well, you first you do all the cinematics, which is the the live part of it that we but then you still have to voice the entire rest of the game.

  • Crysis was fairly open, with only a few cutscenes, while Crysis 2 went heavy on the cinematics and railroading the player between the cinematics.

    Blog text (14)
  • I could do with 2 fewer cinematics and 10 more hours of solo play campaign.

    Blog text (8)
  • Plus, after beating the game once, it felt that the game's overall length had been artificially extended due to several cinematics.

    Blog text (8)
  • It does sport a huge amount of full motion video and cinematics to watch all in full screen, but this is actually a bad thing; I'll get into that more a little later.

    Blog text (19)
  • Crysis was fairly open, with only a few cutscenes, while Crysis 2 went heavy on the cinematics and railroading the player between the cinematics.

    Blog text (14)
  • The game's cinematics beautifully illustrate the main character's journey through the story.

  • Many players appreciate the stunning cinematics that enhance the overall gaming experience.

  • As the credits rolled, I realized I had enjoyed the cinematics as much as the gameplay itself.

Synonyms

cutscene
vscinematics
  • Jargon
4 5.1

A short video in a game you cannot control that shows part of the story

presents story or events visually rather than mainly advancing plot

Surface Forms

cinematics singular
cinematics plural

Morphology

cinematics = cinema (semi-transparent) = cinema + ics

The term 'cinematics' is derived from 'cinema' with the suffix '-ics', indicating a field of study or practice, but the specific meaning in video games may not be immediately apparent.

Etymology

Cinematics comes from the Greek root kinema, which means 'movement' and is the same root behind cinema and cinematic. So in games, cinematics are short, movie-like scenes that show events with moving images rather than player action.