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Morrowind

Morrowind

1 8.7
A 2002 video game in The Elder Scrolls series you can explore freely
  • proper noun
: Morrowind
  • The era of Diablo and Baldur's Gate evolved into The Elder Scrolls III: Morrowind and Star Wars: Knights of the Old Republic, for example.

Examples

  • Not like in an RPG like Morrowind or Skyrim with polished graphics that kind of dictate a rather big part of game world imagination.

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  • Having cut my teeth on Wolfenstein 3D, Doom, and Quake, I play Morrowind and its successors as FPSs, not as RPGs.

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  • If I go back and try and play vanilla Morrowind, I'm like, oh, this is gross.

  • Quite a while ago with Morrowind, the technology wasn't quite where it is today in terms of graphics and engines.

  • That was like my my like a learning moment for me in gaming in Morrowind, you could kill like the the main quest NPCS, like they were tough.

  • How large is the world of Skyrim as compared to 2002's Morrowind and 2006's Oblivion?

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  • Today's games are closer in looks and play to KOTOR and Morrowind than those were to Ultima VII and Arena roughly a decade before.

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  • The game is being developed under the leadership of Ken Rolston, lead designer of the critically acclaimed RPGs Elder Scrolls III: Morrowind and Elder Scrolls IV.

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  • I spent hours exploring the vast landscapes of Morrowind during my childhood.

  • Many players regard Morrowind as a groundbreaking title in the open-world RPG genre.

Surface Forms

Morrowind main

Etymology

Morrowind is the name of the game and of the land you explore, and it looks like morrow ('morning' or 'next day') plus wind ('air' or 'wind'). So remember the game as a wide, changing world of new days and strange winds.